![]() _null = execVM "scripts\HeliSupportLanding.sqf" Hummingbird with CSAT units near player position: When stalking, unit will always search for nearest enemy. Some helicopter classes do have troubles to take off. Because of the way Arma AI work, this script is far from bulletproof (but it is stable). Yan can also add waypoints to unloaded units by using a unit as waypoint storage (priority over group to join). You can supply specific class for troop if you want. Script will try to autodetect right side if not provided (set to nil). _type can be set to a shortcut class or a fullname class. Spawn a support helicopter that will unload or paradrop (if no suitable location found) troop on wanted location. ![]()
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